

We are going to use the same scene as above, but a different renderer: Mental Ray. When you render the image (press F10/ Render button), it should turn out similar to the following.Ĭreate a clay render using the the Mental Ray renderer For even better results, increase the Filter Size to 2 for example, and the Sample Size to 8×8 or 4×4. You could do a quick render now so see how it turns out, but if you have a fairly fast computer, you should tweak some settings in the Parameters section of the Advanced Lighting tab.įor example, set the Rays/Sample option to 1000 and the Bounce option to 1. Select Light Tracer from the Advanced Lighting option in the Rendering menu. Its eventual location does not matter much. Place a Skylight in the scene on the Top viewport and move it up on the Left or Front viewport. From the Left or Front viewport, make sure the Plane is directly below your primary object.Īssign the same white standard material to the Plane as you did with the main object. Close the Environment and Effects window.Īdd a Plane primitive to the scene and scale it up until it covers the entire floor. Select Environment from the Rendering menu (or press the 8 Key) and set the Background Color to white (or close). Click on the Diffuse color of the material and set it to white, or almost white if you want. Open the Material Editor from the Rendering menu (or press the M key) and assign the first default material to your object. I am going to use the back end of a robot wasp.

Use one of your own models, download one from our Models section, or you can simply add a primitive such as a sphere. Start a new scene in 3D Studio Max and add a model to the scene. Create a clay render using the default 3D Studio MAX renderer If you are entirely new to 3D Studio MAX, you may want to try some of our other tutorials first. This tutorial is aimed at the beginner and every step is outlined and displayed in detail. Key terms include Light Tracer, Skylight, Mental Ray Final Gather, Bounces, Composite and wire materials. Apart from looking cool, they allow you to see curves and corners more clearly by the use of light and shadows. In this tutorial, you will learn how to create the “clay” and wire frames commonly used to display models.
